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The Visual Effects (VFX) specialization trains student in
special effects conceptualization and production in which images
or film frames are created and manipulated for animated or live
action films. Visual effects training involves the integration
of live-action footage with computer-generated layers of
imageries and elements in order to create environments and
scenarios that look realistic. It is in short, making the
impossible, possible! The training also involves learning
technical direction of live action sequences, camera works, and
digital compositing.

WSQ DIPLOMA IN ANIMATION (Digital Visual Effects)
THE INVISIBLE MAN MEETS MISSION IMPOSSIBLE
The Digital Visual Effects Artist makes the impossible happen
seamlessly and believably onscreen. Whether creating dramatic
explosions or discreetly removing wires, their work serves to
enhance the story, without drawing attention to themselves. In
fact, some of their best work goes unnoticed.
This Specialisation will arm students with the techniques and
technology behind Digital Visual Effects. From chroma-keying and
compositing, to particle simulation and programming–students
will harness the forces of nature and defy the laws of physics.
In addition, the first year Foundation Studies will ground
students on the fundamentals of the entire digital production
pipeline.
AN EXPLOSIVE START TO A UNIQUE CAREER
With the rapid growth of the Digital Media Industry, the skills
of a proficient Digital Visual Effects Artist are in increasing
demand. Their talents are already igniting film and broadcast
production, game creation, medical and architectural
visualisation, and even print design and advertising. For ?the
Digital Visual Effects Artist, a world of rewarding and creative
possibilities awaits.
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Year 1 Semester 1 (20 Weeks) |
Year 1 Semester 2 (20 Weeks) |
|
Module Names |
Module Codes |
Credits |
Module Names |
Module Codes |
Credits |
3D Basics 1 |
FOS11DB |
60 |
3D Basics 2  |
FOS12DB |
60 |
Design Fundamentals -
Color Studies and Graphic Design  |
FOS11DF |
60 |
Digital Photography &
Hybrid Imaging  |
FOS12DP |
60 |
Digital Art  |
FOS11DA |
60 |
Fine Art: Life Drawing 2  |
FOS12LD |
60 |
Fine Art: Life Drawing  |
FOS11LD |
60 |
Fine Art: Sculpting 2  |
FOS12SC |
60 |
Fine Art: Sculpting 1 |
FOS11SC |
60 |
HD Video Production, Editing & Cinematography  |
FOS12HD |
60 |
History of Art
 |
FOS11HA |
40 |
Illustration: Character Design  |
FOS12CD |
60 |
Illustration: Anatomy
Studies  |
FOS11AS |
60 |
The Art of Story Telling &
Storyboarding  |
FOS12ST |
40 |
Principles of Animation -
Classical Animation  |
FOS11PA |
60 |
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Professional Practice (duration: 12 weeks - after Week 20 of Year 1 Semester 2)  |
FOS12PP |
60 |
|
Year 2 Semester 1 (20 Weeks) |
Year 2 Semester 2 (20 Weeks) |
|
Module Names |
Module Codes |
Credits |
Module Names |
Module Codes |
Credits |
3D Texturing & Shading  |
DFX21TS |
60 |
Advanced Lighting &
Shading  |
DFX22LS |
60 |
Camera Tracking  |
DFX21CT |
60 |
Matt Painting  |
COA22MP |
60 |
Concept of 2D Visual Effects & Compositing - Part I  |
DFX21V1 |
60 |
Concept of 3D Visual Effects & Compositing  |
DFX22V1 |
60 |
Concept of 2D Visual Effects & Compositing - Part II  |
DFX21V2 |
60 |
Light & Mood Studies
 |
COA22LM |
60 |
Environment Design
 |
COA21ED |
60 |
Major Project  |
DFX22MP |
240 |
Figure Drawing
 |
COA21FD |
60 |
Particles & Effects Animation
 |
DFX22PE |
60 |
Lighting & Rendering (Using
Maya and Mental Ray)  |
DFX21LR |
60 |
Professional Practice  |
CHA22PP |
60 |
Major Project  |
DFX21MP |
100 |
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